Get Your Move On!
In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project.
This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide.
Discover how to:
Find and select materials
Fasten and join parts
Measure force, friction, and torque
Understand mechanical and electrical power, work, and energy
Create and control motion
Work with bearings, couplers, gears, screws, and springs
Combine simple machines for work and fun
Projects include:
Rube Goldberg breakfast machine
Mousetrap powered car
DIY motor with magnet wire
Motor direction and speed control
Designing and fabricating spur gears
Animated creations in paper
An interactive rotating platform
Small vertical axis wind turbine
SADbot: the seasonally affected drawing robot
Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Dustyn Roberts is a mechanical engineer, teacher, author, and perpetual student. She founded a consultancy, Dustyn Robots (www.dustynrobots.com), and developed a course for NYU's Interactive Telecommunications Program (ITP) called Mechanisms and Things That Move. Dustyn holds a BS in Mechanical Engineering from Carnegie Mellon University, an MS in Biomechanics from the University of Delaware, and is working on a PhD in Mechanical Engineering at NYU-Poly.
Keywords: MAKING, THINGS, MOVE, DIY, MECHANISMS, INVENTORS, HOBBYISTS, ARTISTS, DUSTYN ROBERTS, INTRODUCTION, BASIC, MECHANISMS AND THINGS THAT MOVE, NYU, MACHINES, MATERIALS, WHERE, FIND, FASTENING, JOINING, PARTS, FORCES, FRICTION, TORQUE, POWER, GUTS, SPRINGS, SIMPLE, HARMONIC, MOTION, ROTARY, LINEAR, AUTOMATONS, GETTING, MADE, ELECTRONICS, CONTROL, MECHANICAL, SYSTEMS, PROJECTS, DESIGN, PRINCIPLES, ENGINEERING, INSTALLATIONS, ART, TOYS, DEVICES, LABOR-SAVING, DO-IT-YOURSELF, DRAWING, TURBINE, ROBOT, COUPLERS, SHAFTS, MOTOR, CONVERTING, PHOTOGRAPHS, CROSS SECTIONS, 3D, COMPONENTS, OFF-THE-SHELF, METALS, PLASTICS, WOOD, CARDBOARD, FABRICATION, TECHNIQUES, LASER, CUTTING, ROBOTS, ANDROIDS AND ANIMATRONS, BUILDING ROBOT DRIVE TRAINS, MECHANISMS AND MECHANICAL DEVICES SOURCEBOOK, ROBOT BUILDER'S BONANZA, PIC ROBOTICS, BUILD YOUR OWN HUMANOID ROBOTS, BUILD YOUR OWN ALL-TERRAIN ROBOT, PROGRAMMING AND CUSTOMIZING THE PIC MICROCONTROLLER, PIC MICROCONTROLLER PROJECT BOOK, 123 PIC MICROCONTROLLER EXPERIMENTS FOR THE EVIL GENIUS, PROGRAMMING AND CUSTOMIZING THE AVR MICROCONTROLLER, MAKING PIC MICROCONTROLLER INSTRUMENTS AND CONTROLLERS, RUNNING SMALL MOTORS WITH PIC MICROCONTROLLERS, PROGRAMMING AND CUSTOMIZING THE BASIC STAMP, PROGRAMMING AND CUSTOMIZING THE MULTICORE PROPELLER, PROGRAMMING THE PROPELLER WITH SPIN, PICAXE MICROCONTROLLER PROJECTS FOR THE EVIL GENIUS, PROGRAMMING AND CUSTOMIZING THE PICAXE MICROCONTROLLER, PROGRAMMING AND CUSTOMIZING THE PICAXE MICROCONTROLLER