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OOP Demystified
CITATION
Keogh, James and
Giannini, Mario
.
OOP Demystified
.
US
: McGraw-Hill Osborne Media, 2004.
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OOP Demystified
Authors:
James Keogh
and
Mario Giannini
Published:
March 2004
eISBN:
9780071469951 0071469958
|
ISBN:
9780072253634
Open eBook
Book Description
Table of Contents
Contents
Introduction
Chapter 1 A Look at How We See the World
The Stuff That Stuff Is Made Of
Abstract Objects and Instances
Why an Object?
Inheritance
Why Use Inheritance?
Objects in the Business World
Real-Life Objects and Object-Oriented Programming
Quiz
Chapter 2 What Is a Class?
The Object of Objects
A Class
Defining a Class
Attributes
Methods
Combining a Class with a Program
Declaring an Instance of a Class
Initializing an Instance Variable
Accessing an Instance Variable
Assigning a Value to an Instance Variable from Your Program
Calling a Method
Passing Parameters
Using a Return Value
Quiz
Chapter 3 Encapsulation
Parts of a Program Come Together
What Is Encapsulation?
Why Use Encapsulation?
Protection Using Access Specifiers
Public Access Specifier
Private Access Specifier
Protected Access Specifier
Encapsulation in Action Using C++
Inside the Write() Member Function
Inside the Display() Member Function
Inside the main() Function
Protected Access Specifier in Action
Encapsulation in Action Using Java
Protected Access Specifier in Action
Quiz
Chapter 4 Methods and Polymorphism
Methods
Polymorphism
Overloading Methods
Polymorphism Using C++
Interface
Interface Design
Binding
Run-Time Polymorphism
Run-Time Polymorphism in Action
Quiz
Chapter 5 Inheritance
Inheritance: The Only Way to Program
The Class Hierarchy
Types of Inheritance
Choosing the Right Type of Inheritance
Simple Inheritance Using C++
Simple Inheritance Using Java
Level Inheritance Using C++
Level Inheritance Using Java
Multiple Inheritance Using C++
Multiple Inheritance Using Java
Quiz
Chapter 6 Abstraction
Abstraction: The Enforcer
Function vs. Functionality
The Power of Abstraction
The Abstract Method
Abstraction in Action
Errors Galore
Frameworks, Libraries, and Abstraction
Quiz
Chapter 7 Identifying and Describing Objects
An Object
Identifying Attributes
Describing Attributes
Decomposing Attributes to Data
Identifying Behaviors
Describing Behaviors
Class Definition and Class Diagram
Relationships Among Objects
Entity Relationship Diagram
Leveling Diagram
Quiz
Chapter 8 Real-World Modeling
Theory vs. the Real World
From Simple Beginnings
Object-Oriented vs. Procedural Languages
Behavior Problems
Simulation May Not Be the Objective
Internal Model and External Model
Hierarchical Problems
Task Oriented, Not Object Oriented
Self-Contained Data vs. Wide Source of Data
The World in Discrete Pieces
Do We Think in Objects?
OOP and Data
Real-World Hierarchy
The Morphing of a Hierarchy
“Is a” Problems
The Real-World Challenges of Object-Oriented Programming
Data Storage
Common Procedures
Defining Objects
Hierarchy
The Computer World vs. the Real World
Quiz
Chapter 9 Collaboration
What Is Collaboration?
Inside a Process
OOP Collaboration
UML Sequence Diagrams
Is main() a Class?
Student Registration
UML Collaboration Diagrams
Collaboration and Inheritance
Association
Self-Collaboration
Class Responsibility Collaborator
Quiz
Chapter 10 Case Modeling
About Case Modeling
Oh No, Not End Users
Gathering Requirements
The Interview
Essential Use Case
System Use Case
Business Rules
User Interface Diagramming
User Interface Flow Diagramming
User Interface Prototyping
Defining Classes from Our Designs
Identifying Technical Requirements
Change Cases
Project Management
Clients
Projects
Work Requests
Tasks
Estimation
Quiz
Chapter 11 Interfaces
Inside Interfaces
Interfaces Are Not Classes
Interface Diagrams
Show Me the HTML
A Quick Introduction to HTML
The HTMLSource Interface
The Classes, Before an Interface Is Implemented
Implementing Interfaces in Java and C#
Bringing It All Together
What About C++?
Components
Standard Interfaces
Standard Java Interfaces
Standard C# Interfaces
Ultimate Base Classes
Quiz
Chapter 12 Object-Oriented Programming Languages
A History of Computers and Programming
The Three Dominant Modern OOPLs
C++
Java
C#
Quiz
Final Exam
Answers to Quizzes and Final Exam
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Answers to Final Exam
Classes in Java
Interfaces
Packages
Classes in C++
Constructor and Destructor
Member Functions
Inline Functions
Unions, Structs, and Classes
Objects and Functions, Copy Constructors
Enums Inside Classes
Static Members
Class Definitions in C#
Destructors and Garbage Collection
Assemblies
Index