CITATION

Pohlmann, Ken C.. Principles of Digital Audio, Sixth Edition. US: McGraw-Hill/TAB Electronics, 2010.

Principles of Digital Audio, Sixth Edition

Published:  September 2010

eISBN: 9780071663472 0071663479 | ISBN: 9780071663465
  • Contents
  • Preface
  • 1 Sound and Numbers
  • Physics of Sound
  • Sound Pressure Level
  • Harmonics
  • Digital Basics
  • Number Systems
  • Binary Number System
  • Binary Codes
  • Weighted Binary Codes
  • Unweighted Binary Codes
  • Two’s Complement
  • Boolean Algebra
  • Analog versus Digital
  • 2 Fundamentals of Digital Audio
  • Discrete Time Sampling
  • The Sampling Theorem
  • Nyquist Frequency
  • Aliasing
  • Quantization
  • Signal-to-Error Ratio
  • Quantization Error
  • Other Architectures
  • Dither
  • Types of Dither
  • Summary
  • Postscript
  • 3 Digital Audio Recording
  • Pulse-Code Modulation
  • Dither Generator
  • Input Lowpass Filter
  • Sample-and-Hold Circuit
  • Analog-to-Digital Converter
  • Successive Approximation A/D Converter
  • Oversampling A/D Converter
  • Record Processing
  • Channel Codes
  • Simple Codes
  • Group Codes
  • Code Applications
  • 4 Digital Audio Reproduction
  • Reproduction Processing
  • Digital-to-Analog Converter
  • Weighted-Resistor Digital-to-Analog Converter
  • R-2R Ladder Digital-to-Analog Converter
  • Zero-Cross Distortion
  • High-Bit D/A Conversion
  • Output Sample-and-Hold Circuit
  • Output Lowpass Filter
  • Impulse Response
  • Digital Filters
  • FIR Oversampling Filter
  • Noise Shaping
  • Output Processing
  • Alternate Coding Architectures
  • Floating-Point Systems
  • Block Floating-Point Systems
  • Nonuniform Companding Systems
  • m-Law and A-Law Companding
  • Differential PCM Systems
  • Predictive Differential Coding
  • Delta Modulation
  • Adaptive Delta Modulation
  • Companded Predictive Delta Modulation
  • Adaptive Differential Pulse-Code Modulation
  • Timebase Correction
  • Jitter
  • Eye Pattern
  • Interface Jitter and Sampling Jitter
  • Jitter in Mechanical Storage Media
  • Jitter in Data Transmission
  • Jitter in Converters
  • 5 Error Correction
  • Sources of Errors
  • Quantifying Errors
  • Objectives of Error Correction
  • Error Detection
  • Single-Bit Parity
  • ISBN
  • Cyclic Redundancy Check Code
  • Error-Correction Codes
  • Block Codes
  • Hamming Codes
  • Convolutional Codes
  • Interleaving
  • Cross-Interleaving
  • Reed–Solomon Codes
  • Cross-Interleave Reed–Solomon Code (CIRC)
  • CIRC Performance Criteria
  • Product Codes
  • Error Concealment
  • Interpolation
  • Muting
  • Duplication
  • 6 Optical Disc Media
  • Optical Phenomena
  • Diffraction
  • Resolution of Optical Systems
  • Polarization
  • Design of Optical Media
  • Nonerasable Optical Media
  • Read-Only Optical Storage
  • Write-Once Optical Recording
  • Erasable Optical Media
  • Magneto-Optical Recording
  • Phase-Change Optical Recording
  • Dye-Polymer Erasable Optical Recording
  • Digital Audio for Theatrical Film
  • 7 Compact Disc
  • Development
  • Overview
  • Disc Design
  • Disc Optical Specification
  • Data Encoding
  • Player Optical Design
  • Optical Pickup
  • Autofocus Design
  • Autotracking Design
  • One-Beam Pickup
  • Pickup Control
  • Player Electrical Design
  • EFM Demodulation
  • Error Detection and Correction
  • Output Processing
  • Subcode
  • Disc Manufacturing
  • Premastering
  • Disc Mastering
  • Electroforming
  • Disc Replication
  • Alternative CD Formats
  • CD-ROM
  • CD-R
  • CD-RW
  • CD-MO
  • CD-i
  • Photo CD
  • CD+G and CD+MIDI
  • CD-3
  • Video CD
  • Super Audio CD
  • Disc Design
  • DSD Modulation
  • DST Lossless Coding
  • Player Design
  • 8 DVD
  • Development and Overview
  • Disc Design
  • Disc Optical Specification
  • Disc Manufacturing and Playback
  • Optical Playback
  • Data Coding
  • Reed–Solomon Product Code
  • EFMPlus Modulation
  • Universal Disc Format (UDF) Bridge
  • DVD-Video
  • DVD-Video Video Coding
  • DVD-Video Audio Coding
  • DVD-Video Playback Features
  • DVD-Video Authoring
  • DVD-Video Developer’s Summary
  • DVD-Audio
  • DVD-Audio Coding and Channel Options
  • DVD-Audio Disc Contents
  • DVD-Audio Developer’s Summary
  • Alternative DVD Formats
  • DVD-ROM
  • DVD-R and DVD+R
  • DVD-RW and DVD+RW
  • DVD-RAM
  • DVD Content Protection
  • DVD-Video Copy Protection
  • DVD-Audio Copy Protection
  • Content Protection for Recordable Media
  • Secure Digital Transmission
  • DVD Watermarking
  • HD DVD
  • 9 Blu-ray
  • Development and Overview
  • Disc Capacity
  • BD-ROM Player Profiles
  • Disc Design
  • Disc Optical Specification
  • Optical Pickup Design
  • Disc Manufacturing
  • BD-ROM Specifications
  • Audio Codecs
  • Video Codecs
  • Modulation and Error Correction
  • Audio-Video Stream Format and Directory
  • Blu-ray UDF File System
  • HDMV and BD-J Application Programming Modes
  • Blu-ray 3D
  • Region Playback Code
  • Content Protection
  • Blu-ray Recordable Formats
  • AVCHD Format
  • 10 Low Bit-Rate Coding: Theory and Evaluation
  • Perceptual Coding
  • Psychoacoustics
  • Physiology of the Human Ear and Critical Bands
  • Threshold of Hearing and Masking
  • Temporal Masking
  • Psychoacoustic Models
  • Spreading Function
  • Tonality
  • Rationale for Perceptual Coding
  • Perceptual Coding in Time and Frequency
  • Subband Coding
  • Transform Coding
  • Filter Banks
  • Quadrature Mirror Filters
  • Hybrid Filters
  • Polyphase Filters
  • MDCT
  • Multichannel Coding
  • Tandem Codecs
  • Spectral Band Replication
  • Perceptual Coding Performance Evaluation
  • Critical Listening
  • Listening Test Methodologies and Standards
  • Listening Test Statistical Evaluation
  • Lossless Data Compression
  • Entropy Coding
  • Audio Data Compression
  • 11 Low Bit-Rate Coding: Codec Design
  • Early Codecs
  • MPEG-1 Audio Standard
  • MPEG Bitstream Format
  • MPEG-1 Layer I
  • Example of MPEG-1 Layer I Implementation
  • MPEG-1 Layer II
  • MPEG-1 Layer III (MP3)
  • MP3 Bit Allocation and Huffman Coding
  • MP3 Stereo Coding
  • MP3 Decoder Optimization
  • MPEG-1 Psychoacoustic Model 1
  • MPEG-1 Psychoacoustic Model 2
  • MPEG-2 Audio Standard
  • MPEG-2 AAC
  • AAC Main Profile
  • AAC Allocation Loops
  • AAC Temporal Noise Shaping
  • AAC Techniques and Performance
  • ATRAC Codec
  • Perceptual Audio Coding (PAC) Codec
  • AC-3 (Dolby Digital) Codec
  • AC-3 Overview
  • AC-3 Theory of Operation
  • AC-3 Exponent Strategies and Bit Allocation
  • AC-3 Multichannel Coding
  • AC-3 Bitstream and Decoder
  • AC-3 Applications and Extensions
  • DTS Codec
  • Meridian Lossless Packing
  • 12 Speech Coding for Transmission
  • Speech Coding Criteria and Overview
  • Waveform Coding and Source Coding
  • Human Speech
  • Source-Filter Model
  • Channel, Formant, and Sinusoidal Codecs
  • Predictive Speech Coding
  • Linear Predictive Coding
  • Code Excited Linear Prediction
  • CELP Encoder and Decoder
  • CELP Codebooks
  • Vector Quantization
  • Examples of CELP Codecs
  • Scalable Speech Coding
  • G.729.1 and MPEG-4 Scalable Codecs
  • Bandwidth Extension
  • Echo Cancellation
  • Voice Activity Detection
  • Variable Bit Rate
  • Speech Recognition
  • Speex Codec
  • Quantifying Performance of Speech Codecs
  • Speech Coding Standards
  • 13 Audio Interconnection
  • Audio Interfaces
  • SDIF-2 Interconnection
  • AES3 (AES/EBU) Professional Interface
  • AES3 Frame Structure
  • AES3 Channel Status Block
  • AES3 Implementation
  • AES10 (MADI) Multichannel Interface
  • S/PDIF Consumer Interconnection
  • Serial Copy Management System
  • High-Definition Multimedia Interface (HDMI) and DisplayPort
  • Musical Instrument Digital Interface (MIDI)
  • AES11 Digital Audio Reference Signal
  • AES18 User Data Channels
  • AES24 Control of Audio Devices
  • Sample Rate Converters
  • Fiber-Optic Cable Interconnection
  • Fiber-Optic Cable
  • Connection and Installation
  • Design Example
  • 14 Personal Computer Audio
  • PC Buses and Interfaces
  • IEEE 1394 (FireWire)
  • Digital Transmission Content Protection (DTCP)
  • Universal Serial Bus (USB)
  • Sound Card and Motherboard Audio
  • Music Synthesis
  • Surround Sound Processing
  • Audio Codec ’97 (AC ’97)
  • High Definition Audio (HD Audio)
  • Windows DirectX API
  • MMX
  • File Formats
  • WAV and BWF
  • MP3, AIFF, QuickTime, and Other File Formats
  • Open Media Framework Interchange (OMFI)
  • Advanced Authoring Format (AAF)
  • Material EXchange Format (MXF)
  • AES31
  • Digital Audio Extraction
  • Flash Memory
  • Hard-Disk Drives
  • Magnetic Recording
  • Hard-Disk Design
  • Digital Audio Workstations
  • Audio Software Applications
  • Professional Applications
  • Audio for Video Workstations
  • 15 Telecommunications and Internet Audio
  • Telephone Services
  • ISDN
  • Asymmetric Digital Subscriber Line (ADSL)
  • Cellular Telecommunications
  • Networks and File Transfers
  • Ethernet
  • Asynchronous Transfer Mode (ATM)
  • Bluetooth
  • IEEE 802.11 Wireless LAN (Wi-Fi)
  • MediaNet
  • Internet Audio
  • Voice over Internet Protocol (VoIP)
  • Digital Rights Management
  • Audio Encryption
  • Audio Watermarking
  • Audio Fingerprinting
  • Streaming Audio
  • G2 Music Codec for Streaming
  • Audio Webcasting
  • MPEG-4 Audio Standard
  • MPEG-4 Interactivity
  • MPEG-4 Audio Coding
  • MPEG-4 Versions
  • MPEG-4 Coding Tools
  • MPEG-7 Standard
  • 16 Digital Radio and Television Broadcasting
  • Satellite Communication
  • Direct Broadcast Satellites
  • Digital Audio Radio
  • Digital Audio Transmission
  • Spectral Space
  • Data Reduction
  • Technical Considerations
  • Eureka 147 Wideband Digital Radio
  • In-Band Digital Radio
  • HD Radio
  • HD Radio FM-IBOC
  • HD Radio AM-IBOC
  • Direct Satellite Radio
  • Sirius XM Radio
  • Digital Television (DTV)
  • DTV and ATSC Overview
  • Video Data Reduction
  • MPEG-1 and MPEG-2 Video Coding
  • MPEG-1 Video Standard
  • MPEG-2 Video Standard
  • ATSC Digital Television
  • ATSC Display Formats and Specification
  • DTV Implementation
  • 17 Digital Signal Processing
  • Fundamentals of Digital Signal Processing
  • DSP Applications
  • Discrete Systems
  • Linearity and Time-Invariance
  • Impulse Response and Convolution
  • Complex Numbers
  • Mathematical Transforms
  • Unit Circle and Region of Convergence
  • Poles and Zeros
  • DSP Elements
  • Digital Filters
  • FIR Filters
  • IIR Filters
  • Filter Applications
  • Sources of Errors and Digital Dither
  • DSP Integrated Circuits
  • Processor Architecture
  • Fixed Point and Floating Point
  • DSP Programming
  • Filter Programming
  • Texas Instruments Code
  • Motorola Code
  • Analog Devices SHARC Code
  • Specialized DSP Applications
  • Digital Delay Effects
  • Digital Reverberation
  • Digital Mixing Consoles
  • Loudspeaker Correction
  • Noise Removal
  • 18 Sigma-Delta Conversion and Noise Shaping
  • Sigma-Delta Conversion
  • Delta Modulation
  • Sigma-Delta Modulation
  • Analysis of a First-Order Sigma-Delta Modulator
  • Higher-Order Noise Shaping
  • Idle Tones and Limit Cycles
  • One-Bit D/A Conversion with Second-Order Noise Shaping
  • Multi-Bit D/A Conversion with Third-Order Noise Shaping
  • Multi-Bit D/A Conversion with Quasi Fourth-Order Noise Shaping
  • Sigma-Delta A/D Conversion
  • Digital Filtering and Decimation
  • Sigma-Delta A/D Converter Chip
  • Sigma-Delta D/A Converter Chip
  • Sigma-Delta A/D–D/A Converter Chip
  • Noise Shaping of Nonoversampling Quantization Error
  • Psychoacoustically Optimized Noise Shaping
  • Buried Data Technique
  • Appendix: The Sampling Theorem
  • Bibliography
  • Index