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UX Best Practices How to Achieve More Impact with User Experience
CITATION
Degen, Helmut and
Yuan, XiaoWei
.
UX Best Practices How to Achieve More Impact with User Experience
.
US
: McGraw-Hill Osborne Media, 2011.
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UX Best Practices How to Achieve More Impact with User Experience
Authors:
Helmut Degen
and
XiaoWei Yuan
Published:
November 2011
eISBN:
9780071752527 0071752528
|
ISBN:
9780071752510
Open eBook
Book Description
Table of Contents
Contents
Forewords
Acknowledgments
Introduction
Chapter 1 Collaborative, Innovative Design Briefs:
What Is a Design Brief Anyway?
The Format of a Design Brief
How Long Should a Design Brief Be?
When Do You Need a Design Brief?
Who Is Accountable for Developing a Design Brief?
Client or Partner?
Co-ownership
What Level Should the Co-owners Be?
Design Is a Problem-Solving Discipline
The Collaborative Brief Development Process
Critical Content of a Design Brief: A Checklist for Success
Business Impact of Developing a Collaborative Design Brief
Becoming a Collaborative Strategic Partner
Credibility and Trust
Summary
Chapter 2 Institutionalizing User Experience to Achieve Business Success
Who Is SAP?
What Is SAP[sup(®)] Business ByDesign[sup(™)]?
The Project History
Why Did We Do Something Different with SAP Business ByDesign?
The Role of the User Experience Team
Phases of the Project
Phase 1: Design the Solution (Target Design)
Phase 2: Get Closer to the Target Design
Phase 3: Move to Lean Software Development
Key Lessons and Recommendations
Recommendations for Impacting the Technology
Recommendations for Impacting the Organization and People
Recommendations for Impacting the Process
Conclusion
Summary
Chapter 3 Influencing the Establishment and Sustainable Development of UX: Strategic Selection in Different Phases
The Role Played by Ping An’s E-commerce Website
Ping An Website Customers
Ping An Website, User Experience Goals
Why UX Is Important
Advantages and Limitations of Developing UX at Ping An
Status and Development
Facilitating Cooperation Among Various Roles in the Whole Process
How Do Departments and Colleagues Cooperate with Each Other?
UX Team Members’ Responsibility
Leaders Play a Key Role
How UX Data and Conclusions Helped Sales Managers Understand the UX Profits
Ensuring Project Manager Involvement by Solving Problems with UX Work
Letting Product Managers Listen to Clients’ Voices in the Field
Making Use of Bench Marketing and Sales Data to Help IT Technicians
Implementing UX
Using Persona and Focus Groups to Understand Target User Group Requirements
Setting Priorities in the Execution Process of Product Development
Using Other Methods and UX Office After Product Launch
Maintaining Long-Term Communication to Further Improve Sales and Explore Requirements
Suggestions
Summary
Chapter 4 From Feature Centric to People Centric
Guiding the Document Flow
Developing CORSA
Here Comes Windows
The Turning Point
An Expert’s Look
Moving Forward
Test drive
Standardize, Standardize, Standardize
Beyond Colors and Buttons: Institutionalization
Users as Sellers
Summary
References
Chapter 5 The Effective User-Centered End-to-End Product Development Process
Understanding: The Strategic Values of User Experience on Current Telecom Product Development
Misperception: Limitations on UX Research
Research Should focus on Multiterminal and Multiservice User Experience
Cooperation Among Systems and Departments During Product Development
Implementation: How We Promoted the End-to-End UX Process of Telecom Product Development
Restructuring the User-centered Development Process
Optimizing Resource Allocation and Establishing a Professional UX Team
Conducting Whole Process Tests to Establish an End-to-End UX Test Model
Establishing an Assessment and Guarantee Mechanism
Promoting User-centered Ideas to Staff and Making It Part of Organization’s Culture
Results: Benefits of User Experience
Conclusion
Summary
Chapter 6 User Experience and Agile Development
The Business Context
Problems Addressed and Project Goals
The Development Context
Team Setup
Scrum
Applying UX Practice Within Scrum
Support for UX Practice
Thinking Ahead: Aligning Software Development and UX
Agile UX Methods
Product Impact
Summary
References
Chapter 7 Focus on Users’ Value: Making User Assessment an Evaluation Indicator for Product-Related Departments
About Tencent
Introduction to Tencent and Its Products
Tencent’s Operational Philosophy
The Reason for the User Experience Evaluation System
User Requirements Shape Business Decisions
Optimization of Product Development
Systematic Appraisal of User Experience Evaluation System
Establishing the User Experience Evaluation System
Basic Process
Data Collection Methods
Statistical Methods
Operating the User Experience Evaluation System
Top-to-Bottom Promotion
Prompt and Efficient Implementation
Evaluation Result Feedback
Continuous Optimization of the Evaluation System
The Value and Influence of the User Experience Evaluation System
Final Thoughts
Summary
Chapter 8 Redesigning My Yahoo!: Using Prototyping to Facilitate Communication
Redesigning the Product
Initial Design Process and Brainstorming
Using Prototyping in Product Design
Proof-of-Concept Prototypes
Feature-Specific Prototypes
Comprehensive Prototype
Communicating with Prototyping
Final Thoughts
Summary
Endnotes
Chapter 9 User Interface Patterns: Sustainable User Orientation
Business Context
Products
Customers
Market
Organization
Business Problem
Constraints and Prerequisites
Development Context
Building the UI Pattern Library
Ensuring Commitment
Defining the Library Structure
Identifying UI Patterns
Describing UI Patterns
Reviewing UI Patterns
Publishing UI Patterns
Using UI Patterns
Requirements Definition
Requirements Analysis
Implementation
Compelling Events
Achieved Product Impact
In-house Benefit
Recommendations
Summary
References
Chapter 10 Rapid Testing System
Why Haier Values User Experience
The User Experience Design Process at Haier
Why Rapid Development Is Important for Haier
How Rapid Testing Works
Standardized Materials
Making Good Use of Outside Resources
Major Steps in the Rapid Testing System
Concept Testing
Sketch Assessment
Prototype Acceptance Review
Achieved Impact
Summary
Chapter 11 Design Thinking: Expanding UX Methods Beyond Designers
Design Thinking
Define the Problem to Solve
Look for Inspiration
Ideate Multiple Ideas
Generate Prototypes
Solicit User Feedback
Benefits of Design Thinking
Business Context
Company Culture
Design Thinking Activities at Intuit
Executive Sponsorship
Inspirational Talks
Workshops
Hackathons
Quick Experiments
How the Development Process Has Improved
Increased Speed in Development Processes
Increased Efficiency in Development Processes
Increased Role for Engineering
What Design Thinking Means for User Experience
Strategic Role for Design
Keep Designing
Open the Design Black Box
What Design Thinking Means for the Business
Improved Ideation
New Markets Generated
Intellectual Property Created
Decreased Time to Market
Decreased Costs
Influencing the Bottom Line
How to Start Design Thinking in Your Own Organization
Recognize and Leverage Natural Design Talent in Your Organization
Start Small
Show, Don’t Tell
Summary
References
Further Reading
Index